The Witcher 3 Blood and Wine Gameplay New Graphics Combat Weapons
The Witcher 3 Blood and Wine Gameplay New Graphics Combat Weapons. Blood and Wine is the second add-on adventure for The Witcher 3: Wild Hunt. Announced on April 7th, 2015, along with Hearts of Stone, it will be released on May 31, 2016 for all three platforms: PC, Xbox One and Playstation 4. Explore an entirely new part of The Witcher’s vast open world – the land of wine, Toussaint. |--| Embark on over 30 hours of new adventures and discover a land unlike anything you’ve seen in Wild Hunt or Hearts of Stone. |--| Visit new points of interest and set out on new side-quests in a realm rivalling No Man’s Land or Novigrad in size. |--| Kick back and relax in your very own vineyard, a real home away from home. Hunt down an elusive beast terrorizing the kingdom. |--| Unravel the mystery of the strange killings – investigate a series of brutal murders and decipher the pattern to predict who’s going to die next. |--| Discover the dirty secrets of Toussaint’s capital, Beauclair – explore the city by day, ask questions by night. |--| Use new gear, items, and combine them with your skill to slay monsters never before seen in the series. Embark on your final quest in a world still brimming with things to do. |--| Visit a world of fairytales gone wrong and battle surreal creatures you know from children’s tales and books. |--| Dye witcher armors in different colors thanks to an all-new game mechanic. |--| Take on knights in a grand tourney to show your true fighting skill, or set out to discover the gruesome mystery behind a spoon-collecting creature known as a wight. |--| Team up with powerful allies to take down the beast terrorizing the kingdom, or turn a blind eye to what’s going on and play Gwent with an all-new Skellige deck. Meet Regis. Witcher. BAW English logo. Developer(s). CD Projekt RED. Publisher(s). REDengine with Umbra 3, PhysX and SpeedTree. Platform(s). Microsoft Windows. PlayStation 4. Xbox OneRelease date(s). 31 May 2016Genre(s). RPGMode(s)Single-playerRating(s). PEGI: 18ESRB: MMedia/distribution. DownloadSystem requirementsSee System Requirements section. Blood and Wine is the second add-on adventure for The Witcher 3: Wild Hunt. Announced on April 7th, 2015, along with Hearts of Stone, it will be released on May 31, 2016 for all three platforms: PC, Xbox One and Playstation 4. Contents[show]. Official statement. Blood and wine, a 30-hour-plus tale that will introduce the all-new in-game region of Toussaint, will take Geralt to a land untainted by war, where an atmosphere of carefree indulgence and knightly ritual masks an ancient, bloody secret. The expansion features new characters, new dangerous monsters, new armors, new weapons, and a new Gwent deck of cards. It will also introduce a new gameplay mechanic armor dyeing in addition to so called Mutations. The quests are designed for Geralt characters level 34 or higher. Its content can be accessed before and during New Game +. Become professional monster slayer Geralt of Rivia and explore Toussaint, a remote land untouched by war, where you will unravel the horrifying secret behind a beast terrorizing the kingdom. With all trails leading to dead ends, only a witcher can solve the mystery and survive the evil lurking in the night. Introducing an entirely new realm to traverse, new characters and monsters, Blood and Wine is a 30+ hour adventure full of dark deeds, unexpected twists, romance and deceit. General. The grand finale to Geralt's story. A standalone adventure easily accessible to new players. Open world. A vast open world - 35 times larger than that in The Witcher 2. Multiple ecosystems and cultures that players can move between at will. Regions with different inspirations and deep cultural references, each with a distinct feel. Free exploration unspoiled by loading times. Living world. A world shaped by the player's decisions, but which, left to itself, goes on living. A realistic day and night cycle. A dynamic weather system. A living economy: :The new in-game economy system varies the. A unique, deep, consistent and expansive game world based on that described by Andrzej Sapkowski. A tutorial built into the game, allowing players to dive into the world of the Witcher with ease. Visuals. Fully dynamic light and shadow effects throughout the game world, generating superior atmosphere and ambiance. Detailed, realistic locations through a significant increase in polygon numbers. A deep role-playing experience through visually attractive, film-like presentation.