Batman Arkham Knight Azrael Storyline All Burning Bat Symbol Locations Heir To The Cowl Mission

All Burning Bat Symbol Locations to find and play as Azrael and unlock the Angel in the Light Achievement And Trophy Guide. A Battle Within - Fight for your sanity. A Heart Broken in Two - Secure the secret base. Absolution - Achieve 69 Stars in AR Challenges. Angel in the Dark - Complete the trials and prove you are a worthy successor. As the Crow Flies - Escape from ACE Chemicals. Be Not Afraid - Win the war for Gotham. Beautiful Boy - Destroy the second weapons cache in Gotham City. A Leap of Faith - Complete 8 different jumps over 100 meters. Blind Love - Destroy the third weapons cache in Gotham City. Blunt Trauma - Perform every type of predator takedown. Brotherhood of the Fist - Return of the Dynamic Duo. City of Fear - Defend the assault on your ally's fortress. Cold World - Destroy the first weapons cache in Gotham City. Creature of the Night - Freedom of the city. Cycle of Violence - Use 100 Quick Gadgets while in free flow combat. Dark Allegiances - Apprehend Scarecrow's senior commander. Dark Wings Fly Away in Fear - What is the Cloudburst. Days of Fire - Extinguish the fires in Gotham City. Brutality 101 - Perform 15 different combat moves in one FreeFlow. Death and Glory - Take out 20 thugs with fear takedowns. Death by Design - Obtain a key by completing the seventh Riddler trial. Death of Innocents - Rescue station 17 fire crew. Double Jeopardy - Face off with an old friend. Savage Metal - Smash 10 militia transport vehicles off the road without using the immobilizer. Fear of Faith - Rescue the ACE Chemical workers. Fear of Success - Survive Scarecrow's ambush. Fortunate Son - Achieve 46 Stars in AR Challenges. Gates of Gotham - Destroy all of the militia watchtowers. Gotham After Midnight - Glide for 200 meters while less than 10 meters from the ground. Gotham Underground - Defuse all of the militia explosive ordinance in Gotham City. Jekyll & Hyde - Stop the bank heist on Miagani Island and lock up the master mind in GCPD. Journey into Knight - Even The Odds. Judgment Day - Win the rumble down under. Knightfall - Initiate Knightfall Protocol. Lethal Pursuits - Obtain a key by completing the ninth Riddler trial. Living Hell - Interrogate the Militia APC Driver. The Monster Machine - Track down and apprehend the serial killer. Master of Fear - Wayne vs Crane. Nine Lives - Obtain a key by completing the last Riddler trial. No Man's Land - Restore power to the bridges of Gotham City. Pieces of the Puzzle - Obtain a key by completing the second Riddler trial. Practice Run - Destroy the fourth weapons cache in Gotham City. Riddle Me That - Lock up the Riddler in GCPD. Riddler on the Rampage - Obtain a key by completing the fourth Riddler trial. The Cat and the Bat - Obtain a key by completing the third Riddler trial. Dirty Tricks - Achieve 3 minutes of drifting time in the Batmobile. Scar of the Bat - Cure the doctor. Seduction of the Gun - Achieve 50 critical shots on light tanks. Sins of Youth - Achieve 23 Stars in AR Challenges. Strange Deadfellows - Deploy the Cloudburst countermeasures. Streets of Gotham - Destroy all of the militia checkpoints. The Burning Question - Obtain a key by completing the fifth Riddler trial. The Cult - Save the sacrificial victim and lock up the executioner in GCPD. The Frequency of Fear - Scan Gotham City to pinpoint Scarecrow's location. The Long Halloween - Wayne vs Crane in New Story +. The Primal Riddle - Obtain a key by completing the sixth Riddler trial. The Real Deal - Takedown 20 moving cars without using the Batmobile. The Riddle Factory - Obtain a key by completing the eighth Riddler trial. Point of Impact - Perform 5 perfect shots in a row with the Vulcan Gun without taking damage. The Road Home - Destroy all of the militia APC's. The Road to Hell - Successfully complete the first Riddler trial. Run Through the Jungle - Fly under 3 main bridges between the islands in one continuous glide. Touch of Death - Apprehend the weapons dealer and lock him up in GCPD. Trail of Fear - Lock up your first Supervillain in GCPD. Two Faces of Fear. - Stop the bank heist on Bleake Island. Two Sides of the Same Coin. - Stop the bank heist on Founders' Island. Choice of Weapons - Use all five Batmobile weapons successfully in one tank battle. Who Rules The Night - Batman vs the Arkham Knight. With a Vengeance. - Take on the heavy artillery reinforcements..