No Man's Sky New Gameplay Part 41 Release Date System Requirements #Playstation #PS4 #PC #Gaming
No Man's Sky is an upcoming adventure survival video game developed and published by the indie studio Hello Games. Players are free to explore the entirety of a procedurally generated deterministic open universe, which includes over 18 quintillion (1.8×1019) planets, many with their own set of flora and fauna. By exploring, players will gain information about the planets that they can submit to The Atlas, a universal database that can be shared with other players of the game. Players also gain materials and blueprints to upgrade their character's equipment and purchase a variety of starships, allowing them to travel deeper into the center of the galaxy, interact in friendly or hostile manners to computer-controlled space-faring factions, or trade with other ships. |--| . Some activities will draw the attention of Sentinels which will attempt to kill the player-character for killing too many lifeforms or draining too many resources from these planets. Players participate in a shared universe, with the ability to exchange planet coordinates with friends, though the game will also be fully playable offline; this is enabled by the procedural generation system that assures players will find the same planet with the same features, lifeforms, and other aspects once given the planet coordinates, requiring no further data to be stored or retrieved from game servers. |--| . No Man's Sky is a first-person, open universe survival game. Players take the role of a planetary explorer in an uncharted galaxy. They are equipped with a survival spacesuit with a jetpack, a "multitool" which can be used to scan, mine, and collect resources as well as to attack or defend oneself from creatures and other entities while on a planet, and a spacecraft that allows them to land and take-off from planets and travel between them and engage in combat with other space-faring vessels. The player-character is looking to collect information on the planets and the lifeforms and other features of these planets to upload to The Atlas, a galactic database as depicted in the game's cover artwork, which they are paid for with units, the in-game currency. |--| . The player's ability to explore planets is only limited by the range of the hyperspace jump engines of their current spacecraft and how much fuel that the craft presently carries. The player will be able to view a galactic map to plot courses between systems, which will be updated as other players upload their findings to the Atlas. Taking resources from a planet or harming the lifeforms on it will cause the player to gain a "wanted level" similar to that of the Grand Theft Auto series, attracting the attention of robot-like Sentinels that patrol the planets. Low wanted levels may cause small drones to appear which may be easily fought off, while giant walking machines can assault the player at higher wanted levels. The player-character can die in a number of fashions, such as by sustained damage from a toxic or oxygen-less planetary environment, attacks from dangerous lifeforms or Sentinels, or being destroyed in space combat with a number of different computer-controlled space-faring factions that control sectors of the galaxy. If the player-character dies, they will respawn near their spacecraft if they died on the planet surface, or will respawn at a nearby spaceport if they died in space combat; in either situation, they will lose all information that they have not yet uploaded to the Atlas and other resources collected since, but retain all of the gear they have already acquired. |--| . No Man's Sky News and Info:.