Building a Spy VR Game from Scratch

Welcome to the weekly FusionEd Livestream. These streams are a chance not only for anyone to learn more about VR development, but also a chance for anyone to ask questions about LITERALLY anything. Whether it be about your own VR development, your future projects, or just VR in general, we would love to talk with you about it. NO EXPERIENCE REQUIRED. This week we will be looking at how to setup some basic AI that is able to walk around and hunt us down, in the lines of Budget Cuts. Like we have recently, we will be using SteamVR and implementing a basic teleportation scheme as well as a portal preview window. By the end, we should have a small game where you are able to naviagate a small maze with the objective of not being seen by the AI. If you missed last week's stream, here is a link to that video where we go over how to build a basic bow & arrow game (key time points are in the comments / description):.

vr,   unity,   budget cuts,   workshop,   tutorial